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HANGMAN.TXT
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1995-02-20
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3KB
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HANGMAN FOR WINDOWS
Version 1.3
by Tony Gallo
Rigor Mortis Software
This text file does not explain how to play Hangman for Windows. For
information on how to play look in the Help menu of Hangman for Windows.
Notation: From here on the directory which includes the file HANGMAN.EXE
will be known as the game directory.
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PROBLEMS
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This game may not work properly at all resolutions on every video card. When
run on a Trident with 512K it worked at all resolutions. However with my ATI
Graphics Expression with 2MB it worked fine at 640x480 and 800x600 but the
HANGMAN*.BMP picture displayed was uncentered at 1024x768 and 1280x1024. I
would like to know results on other cards. Please email me.
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THE DICTIONARY
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When playing in one player mode in Hangman for Windows chooses a word from
it's dictionary file called DICT. You can modify this file (ie. add or remove
words) or even create your own as long as the file meets the following
conditions:
-It must be called DICT.
-It must be located in the game directory.
-It must be an ASCII text file with one word per line.
-Words must contain alphanumeric characters ("-" is also allowed).
As long as these requirements are met a word will be chosen at random each
time a one player game commences.
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.BMP FILES
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At any point in the game one of seven bitmaps appears on the main Hangman
window. These files are called HANGMAN1.BMP, HANGMAN2.BMP,...HANGMAN7.BMP.
You can edit these using Paintbrush or a similar utility if you like. As
long as they have the proper name and are in the game directory.
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SOUND
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There are three events in Hangman for Windows which can generate a sound to
be played: winning a game, losing a game and choosing an incorrect letter.
The sounds played are .WAV files. The sound played is determined by the
file HANGMAN.INI which is in the game directory. The .WAV files to be played
must also be in the game directory. You can add your own .WAV files if you
like. You must put them into the game directory. You must then edit your
HANGMAN.INI. You can edit it directly using a text editor or you can use the
Configure Sounds... option under the Option menu in Hangman for Windows.
The Configure Sounds window is very much like the Sound window in Windows.
One list box lists the three events while the other lists all .WAV files
in the game directory. You first click on an event. Then the current .WAV
associated with that event is highlighted. To change the .WAV click on a
different .WAV file. Once you have made all your associations click on the
Save button. Your HANGMAN.INI will be automatically updated.
Tony Gallo
ay116@freenet.carleton.ca